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Michael Schulson in Aeon writes about designing devices for addiction: [S]hould individuals be blamed for having poor self-control? To a point, yes. Personal responsibility matters. But it’s important
…the Brody WorkLounge, a product that brings some of that cozy business class working space to your office. I’m not being sarcastic about the comparison to good airplane
For those of you who were wagering on the results of the Singapore Computer Society's Splash award, wonder no more: the top prize has gone to Apple Tree,
No, it’s not a smartphone made of noodles (though that would be awesome); it’s a Danish project for reducing smartphone distraction in the classroom. It’s super-simple: students come
Nora Young’s Spark will run a program on “Addiction by Design” tomorrow, featuring interviews with Natasha Dow Schull (who has written some great stuff about the design of video
Devorah Heitner, who runs the Raising Digital Natives program in Chicago, has two recent great posts about her workshops with kids. As she explains, I do a lot
From the preface to Richard Gabriel’s book Patterns in Software [pdf]: In my life as an architect, I find that the single thing which inhibits young professionals, new students
…the problem of “jewelry that doesn’t make noise when something in your digital life” has just been disrupted by the perfectly-named Ringly, a Brooklyn company founded by eBay
[This is the second of several posts drawing on my the talk I gave at the NAIS annual conference. The first is here.] How are technologies designed to distract